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Both have positives and negatives to them, but depending on what you need to do, one or the other method should work for you. Python Code: image_bg.py. ( Github Code) from tkinter import * root = Tk () root.title ('Codemy.com - Set Image as Background') root.iconbitmap ('c:/gui/codemy.ico') root.geometry ("800x500") # Define image bg.


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Add a background image using PhotoImage () The PhotoImage class is used to display images in labels, buttons, canvases, and text widgets, which are present in the tkinter package. This function takes a file path as an argument and returns the image object. We can place the geometry manager that allows users to put the widget anywhere on the.


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You could put an image on a Canvas, and then place a Button on that by putting it inside a Canvas window object which can hold any Tkinter widget.. Additional widgets can be added in a similar fashion, each inside its own Canvas window object (since they can hold only a single widget each). You can workaround that limitation by placing a Frame widget in the Canvas window, and then putting.


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How to Manipulate Images with PIL and ImageTk. To import ImageTk and Image in a Python console, enter: from PIL import ImageTk, Image. An image can be opened with the following code snippet: image1 = Image.open (" ") The resize () option can be used to set an image's height and width.


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Image in Python Tkinter can be displayed either by using the PhotoImage module or by using the Pillow library. In this section, we will display images using both PhotoImage and Pillow libraries. Also, we will use the create_image method from the canvas. Canvas is used to add images or text on the application screen.


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You would want to create a Tk.PhotoImage instance and set a label's image attribute to that PhotoImage. Any other widgets created should be manually positioned using the place or grid methods to make them above the image label. To resize the image to fit the window, you would want to use PIL's Image.resize() function.


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1. you should add the image to a label: Label (root, image=bg_image) then use .pack () or .grid () to position the label to the grid. see here: how to put a image as a background in tkinter in python. You could have found this by searching stackoverflow/google. You can't add the image directly to the root window.


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To set a background image for a Label widget in Tkinter, create a PhotoImage object with the image file path, and then pass this PhotoImage object as argument to the image parameter of Label class constructor. Tkinter Label widget with background image . In this tutorial, you will learn how to set an image as background for a Label widget in.


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In this example, we will add a background image using the create_image () method in the canvas widget. #Import the required library from tkinter import * from PIL import Image, ImageTk from tkinter import ttk #Create an instance of tkinter window win= Tk() #Define the geometry of the window win.geometry("750x650") #Load the image bg= ImageTk.


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Method 1: Using photoimage methods. When it comes to GUI based application, images play a vital role. From the application icon to animation, it's useful. To display images in labels, buttons, canvases, and text widgets, the PhotoImage class is used, which is present in Tkinter package.


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One simple method is to use place to use an image as a background image. This is the type of thing that place is really good at doing. For example: background_image=tk.PhotoImage (.) background_label = tk.Label (parent, image=background_image) background_label.place (x=0, y=0, relwidth=1, relheight=1) You can then grid or pack other widgets.


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photo_image = tk.PhotoImage (file=path_to_image) Code language: Python (python) In this syntax, you pass the path to the image to the file argument to create a new PhotoImage object. Alternatively, you pass a bytes object that contains image data to the data argument. After creating a PhotoImage object, you can use it in other widgets that.


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Code: from Tkinter import * import Tkinter as tk master = tk. Tk () bgimg = tk. PhotoImage (file = "Tulips.ppm") #Specify the file name present in the same directory or else #specify the proper path for retrieving the image to set it as background image. limg = Label ( master, i = bgimg) limg. pack () master. mainloop ()


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Here, he will show us two different ways to use Images as your app's Background with Tkinter and Python. We'll look at using place to use images as backgrounds, and also how to use the Canvas to use images as backgrounds. Both have positives and negatives to them, but depending on what you need to do, one or the other method should work for.


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Step 9.2: Then, open and identify the image using Image.open () function with the argument as the path of the image. updated_background_image=im.open ("#Path of image") Step 9.3: In this step, we will call the resize_image function to resize the image by maintaining the quality of the image.


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The essential steps are: Create a tkinter.Canvas, display the image on it with Canvas.create_image(), next create a Canvas.create_window() and finally put the tkinter.Button in that. Note that each Canvas "window" can only hold one widget, so you'll have to repeat the last two steps if you want to put more than one button on the image.